Design and development of a smart storytelling toy
Date
2014-31-05
Journal Title
Journal ISSN
Volume Title
Publisher
Interactive Learning Environments
Abstract
Because computers generally make children passive listeners, new technological
devices need to support children’s storytelling activities. This article introduces
the StoryTech, a smart toy that includes a virtual space comprised of computer based graphics and characters as well as a real space that involves stuffed animals,
background cards and a receiver panel. When children put real objects on the
receiver panel, the computer displays related backgrounds and characters.
Through this flexible context, children are expected to tell a story about what they
see on the screen. The aim of this article is to present the development period of
the StoryTech and to provide design principles for smart toy technologies based
on the usability study. The article focuses on attributes of new technology and the
significance of supporting storytelling activities to find the best combination of
and moderation between real and virtual spaces.
Description
Keywords
computer engineering